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dc.contributor.authorGebremariam, Mekdes K.
dc.contributor.authorBergh, Ingunn Holden
dc.contributor.authorAndersen, Lene F.
dc.contributor.authorOmmundsen, Yngvar
dc.contributor.authorTotland, Torunn Holm
dc.contributor.authorBjelland, Mona
dc.contributor.authorGrydeland, May
dc.contributor.authorLien, Nanna
dc.date.accessioned2013-05-23T10:59:32Z
dc.date.available2013-05-23T10:59:32Z
dc.date.issued2013-01-25
dc.identifierSeksjon for coaching og psykologi / Department of Coaching and Psychology
dc.identifier.citationInternational Journal of Behavioral Nutrition and Physical Activity. 2013, 10, 9no_NO
dc.identifier.urihttp://hdl.handle.net/11250/171112
dc.description© 2013 Gebremariam et al.; licensee BioMed Central Ltd. This is an Open Access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.no_NO
dc.description.abstractBackground There is a need for more longitudinal studies investigating the associations between screen-based sedentary behaviors (SB), dietary behaviors and leisure-time physical activity (PA). Methods In the HEIA cohort study, 908 children were followed from age 11 to age 13 (September 2007 – May 2009). The children self-reported their intake of fruits, vegetables, soft drinks with sugar and snacks. TV/DVD use, computer/game use and leisure-time PA were also self-reported. Multilevel generalized linear mixed model analysis was used to assess longitudinal associations between the screen-based SB and each of the two other behaviors. Results Twenty-month changes in TV/DVD use and computer/game use were positively associated with changes in the consumption of soft drinks with sugar and unhealthy snacks in the same period; and inversely associated with change in vegetable consumption. Change in computer/game use was also inversely related to change in fruit consumption. An inverse but non-substantive association was found between change in TV/DVD use and change in leisure-time PA. Change in computer/game use was not significantly associated with change in leisure-time PA. Conclusions Changes in screen-based SB were associated with multiple unfavorable changes in dietary habits, although the associations were weak. These associations need to be further investigated in intervention/experimental studies, to assess whether changing screen-based SB will result in clinically relevant changes in dietary behaviors. However, the findings of this study suggest that screen-based SB and leisure-time PA are largely independent behaviors which should be addressed separately in health promotion activities.no_NO
dc.language.isoengno_NO
dc.publisherBioMed Centralno_NO
dc.subjectchildrenno_NO
dc.subjectadolescentsno_NO
dc.subjectsedentary behaviorsno_NO
dc.subjectscreen timeno_NO
dc.subjectdietary behaviorsno_NO
dc.subjectphysical activityno_NO
dc.subjectassociationsno_NO
dc.subjectlongitudinalno_NO
dc.titleAre screen-based sedentary behaviors longitudinally associated with dietary behaviors and leisure-time physical activity in the transition into adolescence?no_NO
dc.typeJournal articleno_NO
dc.typePeer reviewedno_NO
dc.subject.nsiVDP::Social science: 200::Social science in sports: 330no_NO
dc.subject.nsiVDP::Medical disciplines: 700::Sports medicine: 850no_NO
dc.identifier.doi10.1186/1479-5868-10-9


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